/**
 * X^[p{
 */
script_spell Bomb_Star{
	
	/**
	 * CjVCY
	 */
	@Initialize{
		//180F(3b)G
		SetPlayerInvincibility( 180 );
		
		//XyCJn
		TMain();
	}
	
	/**
	 * C[v
	 */
	@MainLoop{
		yield;
	}
	
	/**
	 * t@CiCY
	 */
	@Finalize{
	}
	
	/**
	 * XyC
	 */
	task TMain(){
		//180F(3b)҂
		loop( 180 ){
			yield;
		}
		
		//XyJ[hI
		End();
	}
	
}